Since then, Corwyn's Pattern has provided a second stable Pole of
Reality, slightly upsetting the balance of Power in the Shadows
towards Order. However, the new Pattern is still very young, and
growing in strength. As it does, it does not seem to be affecting the
Balance as it should seem to; instead, a new Balance seems to be taking
place - much to the consternation of the people in Amber and the Courts
who have been watching.
Ghostwheel became involved in this when he asked (King) Merlin why he
had not been allowed the second set of Shadows to be placed in his
programming. Merlin was suprised, the more so to find out that a
second set of Shadows had been detected beyond the new Pattern,
similar to the ones known and yet different in many ways. Ghostwheel
informed Merlin that he had found out about them by watching
***** and ****** attempting to study the lands beyond. Shifting
shadow was hard in the other Realm, and the Logrus did not work as
expected. Trumps, however, work as easily as before.
Additionally Ghostwheel had been running information on everyone he
could, in both the Courts and the true city, and compiling this
information. To ***** and ******, he brought the rather disturbing
information that the youngest generation of both Amberites and
Chaosites were dying in unusual numbers (even for Chaos, as few of
them had proven to be assassinated). It was unclear why these deaths
were happening, or how, but in the few cases where a cause could be
determined, it appeared to be by an agent previously
unknown. Suspicion fell on the lands beyond Corwin's pattern, but
***** and ****** were unable to do much, in part becuase of their
duties. It was decided on that, as the youngest generation were the
ones facing danger, the youngest generation would be the ones who
could solve the problem, with Ghostwheel as the immediate contact,
although likely at his terms.
The four of the younger generation were picked out to go, and are
expected to rebel against the dictates. They may rebel as much as they
like, but should realize that their lives are also in danger, and if
they do nothing, the only thing that they will have as an advantage is
forwarning that something is gunning for them. It is expected that, at
the very least, care for their own mutual skins will propel them
forward.
The four chosen are as follows:
Corliss, son of Caine. His mental powers are honed and well trained,
although much unused outside of his home. He may be able to use trumps
to a better ability.
Leon, son of Bleys. While very young, he is of age. His understanding
of mid-tech will be of assistance in some of the worlds that are known
beyond the edge. Again, his mental abilities may be of some use. He
has received some instruction in Trumps, and has the artistry to
create them, should he ever figure out the trick.
Fam, Chaosite of House Chanicut. His knowledge of weapons should serve
the company in good stead, should he be able to keep his polarities
under control. It can only be hoped that the last of the party will be
able to assist him in gaining more of that control, which he purports
to desire.
Lawrence, Chaosite of House Jesby. Of no particular importance, and no
particular skill, Lawrence has been included as the Logrus Master. His
adventurous nature will stand him in good stead, as he has taken a
number of risks and survived, so we expect he will be able to come
through the difficulties of using the Logrus in more or less decent
shape.
Addendum: Since this party was put together, there has been an
unexpected addition. Taggert, an Amberite of unknown origin, was
compelled to join himself to the group after the apparent
consideration of rescue, presumably of Leon. From the little known of
him, he has an instictive grasp of tactics, and could easily be the
best of the youngest generation in the arts of warfare. It is not
known what effect on the party he will have at this time, but it is
expected that he will prove to be a factor of providence.